
--自动创建
--日期 {0}
--lua 脚本
m = require "Max.lua"
print("xxxxxxxxx")
print(m.max(1,3))

print (CS.UnityEngine.GameObject ) 
local newGameObj =CS.UnityEngine.GameObject()  
newGameObj.name = "lua create"

mix = require "Seconds.lua"
print(mix.Mix(3,4))